Set up the moment.
Act out the hidden word while your audience guesses privately. Or choose reverse mode: the audience sees the word, offers one-word clues, and you type your guesses in the host controls.
A LITTLE CLUE. A BIG LIGHTBULB.
For the audience that knows exactly what that ridiculous gesture means.
Act it out for your audience—or let their one-word clues guide you.
Host Performs · Audience Guesses

A LITTLE TASTE · INTERACTIVE EXAMPLE
A short illustration of Read the Room. No room, sign-in, or live votes.
Read the Room
THE SETUP
The host sets the scene. Your audience takes it from here.
YOUR AUDIENCE CONTROLLER
These buttons illustrate private guess feedback using a fixed example. In the game, you type your own guesses; the server checks them without sending its answer list to your controller. Reverse mode flips who knows the word. This example has no live timer or score.
You got it: umbrella. In a real round, your answer stays private while others keep guessing.
Not this time. Imagine keeping the rain off your head. Try another guess.
Not this time. The gesture is about staying dry. Try another guess.
THE GAME IN DEVELOPMENT
Guess privately in your panel. Keep trying until the server timer closes. In reverse mode, the audience sees the word and your host guesses.
Act out the hidden word while your audience guesses privately. Or choose reverse mode: the audience sees the word, offers one-word clues, and you type your guesses in the host controls.
Keep guessing in your personal controller until you solve it or the timer closes. In reverse mode, submit a clue and support useful clues from other participants. Keep the secret word out of public chat.
Choose the mode before starting. Broadcast the public display, keeping the host dashboard and personal controllers private. Follow the game timer; stream delay is not the clock.
YOUR PEOPLE. THIS GAME.
In development. Try interactive examples here. Public multiplayer and the Twitch Extension are not available yet.